About Me

Simon
Magnusson

A creative, kind, service minded, problem solving and
curious person which originates from northern Sweden. Can take a leader roll but also enjoys following. Passionate about music, gaming and fly fishing.

Current occupancy


Sound designer at Quickspin

Games I worked on: Sticky Bandits Unchained, Book of Yuletide, Catrinas Coins, Feasting Fox, Cash truck 2 & Dog Town Deal.

Click here to see quickspin games


Technical Audio Director

I´m Technical Audio Director at Landell Games developing a RTS game called Project Apoceus in Unity using FMOD.




Forsbergs Skola

I´m currently studying Game Programming at Forsbergs Skola. We´re learning C# with Unity, visual scripting and C++ in Unreal Engine 5.


Self Education

I would love to work as a sound designer! That is why I´m learning FMOD and Wwise when ever I have spare time. I will be posting projects under the Sound Design tab.