Current Work
Quickspin
Sound DesignerDesigning and implementing audio for slot games. Titles I've worked on include Sticky Bandits Unchained, Book of Yuletide, Catrinas Coins, Feasting Fox, Cash Truck 2 and Dog Town Deal.
View Quickspin PortfolioLandell Games
Technical Audio DirectorLeading audio development on Project Apoceus, an RTS game built in Unity with FMOD.
About Project ApoceusForsbergs Skola
Game Programming StudentStudying game programming — C# with Unity, visual scripting, and C++ in Unreal Engine 5.
About the ProgrammeSelf Education
Audio MiddlewareContinuously learning FMOD and Wwise to deepen my skills in interactive audio for games.